tag:blogger.com,1999:blog-5392087297399488618.post1447180002047626255..comments2023-03-27T01:10:56.121-07:00Comments on <center>Idiots & Earthquakes - A Writer's Blog</center>: Skyrim: A TributeDasNukhttp://www.blogger.com/profile/06513945470399592454noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5392087297399488618.post-22232762555896797372012-12-20T10:36:53.489-08:002012-12-20T10:36:53.489-08:00Hey :) With Second Life being the poster child for...Hey :) With Second Life being the poster child for virtual simu (at least for a minute or so) I do understand the impulse to make the place you spend a lot of your time at your home. It might even be an interesting way to explore a side of your personality you might not be familiar with for a virtual playthrough. <br /><br />I must admit I find it pretty hard to "bond" with a location like a house, unless something interesting happens there or you have to put in a good amount of hard work to get it. ME gave us lots of time and reasons to bond with the Normandy, not only the cabin but all parts of the ship for having memorable conversations and life-changing events taking place in these confined walls. I firmly believe that the reason why you're there is what makes the location precious and home-like, and what gives meaning to it. <br /><br />"Home" can even be a shabby shack without a front door (like in Gothic 1), which was a huge climb-up for me after being virtually homeless for a really long time. :) So what I'm saying is that "location" can be a powerful story element in a game, and I think we will see more of this in the future. Thanks for stopping by! :)DasNukhttps://www.blogger.com/profile/06513945470399592454noreply@blogger.comtag:blogger.com,1999:blog-5392087297399488618.post-46855569602005894042012-12-20T07:02:23.656-08:002012-12-20T07:02:23.656-08:00What I find fascinating about Skyrim is the nature...What I find fascinating about Skyrim is the nature of its second add-on, Hearthfire, where you can build a house and actually raise a family, adopt children even. <br /><br />Which is basically a form of second-level virtual cocooning. Not just sitting in your living room playing a computer game, but sitting in your Skyrim livingroom, too. Sure, you could venture out in the wilderness and slay dragons, but a lot of people obviously are content with just sitting on the porch of their seaside house watching the sun set behind the mountains. :-)<br /><br />The sucess of gaming elements like this, that provide a virtual home for your character (and a lot of games do this: Mass Effect with the Normandy and its personal cabin, even GTA with its safe-houses), is an interesting glimpse into some deep rooted aspirations of gamers, I think. :-)Anonymoushttps://www.blogger.com/profile/01325237237210653508noreply@blogger.com